* Textures - Color or 'diffuse' Textures, the colors that appear in the game. * XBox can run BCx files, they just take up more space and have worse performance * BCx files won't compress at all on XBox but DXTx will * Normals are almost always DXT5 since they have alphas for the shine values. * If your textures DO include alpha save the file as DXT5.
* If your textures DO NOT include alpha, save the file as DXT1.